Kapsul3D : A 20 years old pet project post mortem

It’s always great to see such an old binary still running on Windows 10!
It’s always great to see such an old binary still running on Windows 10
Quake MD2 loader and UV editor.
My dream was to do maps for a FPS, characters, animation, lighting, … everything.
Path extraction with Delaunay triangulation. Still relevant algorithm today!
The buggy light baker in action.
A bunch of primitives with tesselation. Looks like I wasn’t aware of smoothing group concept.
There was a terrain generator as well. I think it was one of the last thing I did.
Texture blending based on slop. Incredibly easy to code with stunning results.

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