Space Pirates post mortem

What went right

  • platform and cooperative work
UV unwrapping in Maya
  • art/game direction
Procedural planet

What We Can Learn

  • planning
Space Pirates game screenshot
  • multiplatform issues
Space Pirates Valkyrie closer look.
  • performance
Asteroids texture


All Babylon team members contributed to this demo in a way or another. Demos are the perfect to showcase the engine features, help build a solid and invested team and everyone learns something new at the end.
I can’t wait to start working on the next one.



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